#include <vtkOpenGLState.h>
Definition at line 319 of file vtkOpenGLState.h.
◆ PrintSelf()
void vtkOpenGLShaderState::PrintSelf |
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ostream & |
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vtkIndent |
indent |
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) |
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◆ ShaderTypeToString()
const char * vtkOpenGLShaderState::ShaderTypeToString |
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protected |
◆ Id
GLuint vtkOpenGLShaderState::Id |
◆ Type
GLenum vtkOpenGLShaderState::Type |
◆ DeleteStatus
GLboolean vtkOpenGLShaderState::DeleteStatus |
◆ CompileStatus
GLboolean vtkOpenGLShaderState::CompileStatus |
◆ InfoLog
vtkgl::GLchar* vtkOpenGLShaderState::InfoLog |
◆ InfoLogLength
GLint vtkOpenGLShaderState::InfoLogLength |
◆ Source
vtkgl::GLchar* vtkOpenGLShaderState::Source |
◆ SourceLength
GLint vtkOpenGLShaderState::SourceLength |
The documentation for this class was generated from the following file: