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vtkGenericOpenGLRenderWindow Class Reference

platform independent render window More...

#include <vtkGenericOpenGLRenderWindow.h>

Inheritance diagram for vtkGenericOpenGLRenderWindow:
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Collaboration diagram for vtkGenericOpenGLRenderWindow:
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Public Types

typedef vtkOpenGLRenderWindow Superclass
 
typedef vtkOpenGLRenderWindow Superclass
 
- Public Types inherited from vtkOpenGLRenderWindow
typedef vtkRenderWindow Superclass
 
typedef vtkRenderWindow Superclass
 
- Public Types inherited from vtkRenderWindow
typedef vtkWindow Superclass
 
- Public Types inherited from vtkWindow
typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkGenericOpenGLRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
void Finalize ()
 Cleans up graphics resources allocated in the context for this VTK scene. More...
 
void Frame ()
 flush the pending drawing operations Class user may to watch for WindowFrameEvent and act on it More...
 
void MakeCurrent ()
 Makes the context current. More...
 
bool IsCurrent ()
 Returns if the context is current. More...
 
int SupportsOpenGL ()
 Returns if OpenGL is supported. More...
 
int IsDirect ()
 Returns if the context is direct. More...
 
void SetFrontBuffer (unsigned int)
 set the drawing buffers to use More...
 
void SetFrontLeftBuffer (unsigned int)
 
void SetFrontRightBuffer (unsigned int)
 
void SetBackBuffer (unsigned int)
 
void SetBackLeftBuffer (unsigned int)
 
void SetBackRightBuffer (unsigned int)
 
void PushState ()
 convenience function to push the state and push/init the transform matrices More...
 
void PopState ()
 convenience function to pop the state and pop the transform matrices More...
 
void SetWindowId (void *)
 does nothing More...
 
void * GetGenericWindowId ()
 
void SetDisplayId (void *)
 Dummy stubs for vtkWindow API. More...
 
void SetParentId (void *)
 
void * GetGenericDisplayId ()
 
void * GetGenericParentId ()
 
void * GetGenericContext ()
 
void * GetGenericDrawable ()
 
void SetWindowInfo (char *)
 
void SetParentInfo (char *)
 
intGetScreenSize ()
 Get the current size of the screen in pixels. More...
 
void Start ()
 Initialize the rendering process. More...
 
void HideCursor ()
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
void ShowCursor ()
 
void SetFullScreen (int)
 Turn on/off rendering full screen window size. More...
 
void WindowRemap ()
 Remap the rendering window. More...
 
int GetEventPending ()
 Check to see if a mouse button has been pressed. More...
 
void SetNextWindowId (void *)
 
void SetNextWindowInfo (char *)
 
void CreateAWindow ()
 Create a not-off-screen window. More...
 
void DestroyWindow ()
 Destroy a not-off-screen window. More...
 
void SetIsDirect (int newValue)
 Allow to update state within observer callback without changing data argument and MTime. More...
 
void SetSupportsOpenGL (int newValue)
 
void SetIsCurrent (bool newValue)
 
virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkGenericOpenGLRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
void Finalize ()
 Cleans up graphics resources allocated in the context for this VTK scene. More...
 
void Frame ()
 flush the pending drawing operations Class user may to watch for WindowFrameEvent and act on it More...
 
void MakeCurrent ()
 Makes the context current. More...
 
bool IsCurrent ()
 Returns if the context is current. More...
 
int SupportsOpenGL ()
 Returns if OpenGL is supported. More...
 
int IsDirect ()
 Returns if the context is direct. More...
 
void SetFrontBuffer (unsigned int)
 set the drawing buffers to use More...
 
void SetFrontLeftBuffer (unsigned int)
 
void SetFrontRightBuffer (unsigned int)
 
void SetBackBuffer (unsigned int)
 
void SetBackLeftBuffer (unsigned int)
 
void SetBackRightBuffer (unsigned int)
 
void PushState ()
 no-op (for API compat with OpenGL1). More...
 
void PopState ()
 no-op (for API compat with OpenGL1). More...
 
void SetWindowId (void *)
 does nothing More...
 
void * GetGenericWindowId ()
 
void SetDisplayId (void *)
 Dummy stubs for vtkWindow API. More...
 
void SetParentId (void *)
 
void * GetGenericDisplayId ()
 
void * GetGenericParentId ()
 
void * GetGenericContext ()
 
void * GetGenericDrawable ()
 
void SetWindowInfo (char *)
 
void SetParentInfo (char *)
 
intGetScreenSize ()
 Get the current size of the screen in pixels. More...
 
void Start ()
 Initialize the rendering process. More...
 
void HideCursor ()
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
void ShowCursor ()
 
void SetFullScreen (int)
 Turn on/off rendering full screen window size. More...
 
void WindowRemap ()
 Remap the rendering window. More...
 
int GetEventPending ()
 Check to see if a mouse button has been pressed. More...
 
void SetNextWindowId (void *)
 
void SetNextWindowInfo (char *)
 
void CreateAWindow ()
 Create a not-off-screen window. More...
 
void DestroyWindow ()
 Destroy a not-off-screen window. More...
 
void SetIsDirect (int newValue)
 Allow to update state within observer callback without changing data argument and MTime. More...
 
void SetSupportsOpenGL (int newValue)
 
void SetIsCurrent (bool newValue)
 
- Public Member Functions inherited from vtkOpenGLRenderWindow
virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkOpenGLRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual const char * GetRenderingBackend ()
 What rendering backend has the user requested. More...
 
virtual void StereoUpdate ()
 Update system if needed due to stereo rendering. More...
 
virtual unsigned char * GetPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual int GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 
virtual int SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGBRGB. More...
 
virtual int SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)
 
virtual floatGetRGBAPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data)
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0)
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0)
 
virtual void ReleaseRGBAPixelData (float *data)
 
virtual unsigned char * GetRGBACharPixelData (int x, int y, int x2, int y2, int front)
 
virtual int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)
 
virtual floatGetZbufferData (int x1, int y1, int x2, int y2)
 Set/Get the zbuffer data from an image. More...
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, float *z)
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z)
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, float *buffer)
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer)
 
void RegisterTextureResource (GLuint id)
 Register a texture name with this render window. More...
 
int GetDepthBufferSize ()
 Get the size of the depth buffer. More...
 
int GetColorBufferSizes (int *rgba)
 Get the size of the color buffer. More...
 
virtual void SetSize (int a[2])
 Set the size of the window in screen coordinates in pixels. More...
 
virtual void SetSize (int, int)
 
virtual void OpenGLInit ()
 Initialize OpenGL for this window. More...
 
virtual void OpenGLInitState ()
 
virtual void OpenGLInitContext ()
 
unsigned int GetBackLeftBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetBackRightBuffer ()
 Return the OpenGL name of the back right buffer. More...
 
unsigned int GetFrontLeftBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
unsigned int GetFrontRightBuffer ()
 Return the OpenGL name of the front right buffer. More...
 
unsigned int GetBackBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetFrontBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
virtual vtkMTimeType GetContextCreationTime ()
 Get the time when the OpenGL context was created. More...
 
vtkOpenGLExtensionManagerGetExtensionManager ()
 Returns the extension manager. More...
 
vtkOpenGLHardwareSupportGetHardwareSupport ()
 Returns an Hardware Support object. More...
 
vtkTextureUnitManagerGetTextureUnitManager ()
 Returns its texture unit manager object. More...
 
virtual void WaitForCompletion ()
 Block the thread until the actual rendering is finished(). More...
 
virtual int SetUseOffScreenBuffers (bool offScreen)
 Create and bind offscreen rendering buffers without destroying the current OpenGL context. More...
 
virtual bool GetUseOffScreenBuffers ()
 
virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkOpenGLRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual const char * GetRenderingBackend ()
 What rendering backend has the user requested. More...
 
virtual void StereoUpdate ()
 Update system if needed due to stereo rendering. More...
 
virtual unsigned char * GetPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGB... More...
 
virtual int GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 
virtual int SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front)
 Set/Get the pixel data of an image, transmitted as RGBRGBRGB. More...
 
virtual int SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)
 
virtual floatGetRGBAPixelData (int x, int y, int x2, int y2, int front)
 Set/Get the pixel data of an image, transmitted as RGBARGBA... More...
 
virtual int GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data)
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, float *data, int front, int blend=0)
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0)
 
virtual void ReleaseRGBAPixelData (float *data)
 
virtual unsigned char * GetRGBACharPixelData (int x, int y, int x2, int y2, int front)
 
virtual int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)
 
virtual floatGetZbufferData (int x1, int y1, int x2, int y2)
 Set/Get the zbuffer data from an image. More...
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, float *z)
 
virtual int GetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *z)
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, float *buffer)
 
virtual int SetZbufferData (int x1, int y1, int x2, int y2, vtkFloatArray *buffer)
 
void ActivateTexture (vtkTextureObject *)
 Activate a texture unit for this texture. More...
 
void DeactivateTexture (vtkTextureObject *)
 Deactive a previously activated texture. More...
 
int GetTextureUnitForTexture (vtkTextureObject *)
 Get the texture unit for a given texture object. More...
 
int GetDepthBufferSize ()
 Get the size of the depth buffer. More...
 
int GetColorBufferSizes (int *rgba)
 Get the size of the color buffer. More...
 
virtual void SetSize (int a[2])
 Set the size of the window in screen coordinates in pixels. More...
 
virtual void SetSize (int, int)
 
virtual void OpenGLInit ()
 Initialize OpenGL for this window. More...
 
virtual void OpenGLInitState ()
 
virtual void OpenGLInitContext ()
 
void SetContextSupportsOpenGL32 (bool val)
 
void GetOpenGLVersion (int &major, int &minor)
 Get the major and minor version numbers of the OpenGL context we are using ala 3.2, 3.3, 4.0, etc... returns 0,0 if opengl has not been initialized yet. More...
 
unsigned int GetBackLeftBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetBackRightBuffer ()
 Return the OpenGL name of the back right buffer. More...
 
unsigned int GetFrontLeftBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
unsigned int GetFrontRightBuffer ()
 Return the OpenGL name of the front right buffer. More...
 
unsigned int GetBackBuffer ()
 Return the OpenGL name of the back left buffer. More...
 
unsigned int GetFrontBuffer ()
 Return the OpenGL name of the front left buffer. More...
 
virtual vtkMTimeType GetContextCreationTime ()
 Get the time when the OpenGL context was created. More...
 
virtual vtkOpenGLShaderCacheGetShaderCache ()
 Returns an Shader Cache object. More...
 
virtual unsigned int GetFrameBufferObject ()
 Returns the current default FBO (0 when OffScreenRendering is inactive). More...
 
vtkTextureUnitManagerGetTextureUnitManager ()
 Returns its texture unit manager object. More...
 
virtual void WaitForCompletion ()
 Block the thread until the actual rendering is finished(). More...
 
virtual void DrawPixels (int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function. More...
 
virtual void DrawPixels (int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function, but it allows for scaling the data and using only part of the texture. More...
 
virtual void DrawPixels (int srcWidth, int srcHeight, int numComponents, int dataType, void *data)
 Replacement for the old glDrawPixels function. More...
 
virtual float GetMaximumHardwareLineWidth ()
 Return the largest line width supported by the hardware. More...
 
virtual bool IsPointSpriteBugPresent ()
 Returns true if driver has an EGL/OpenGL bug that makes vtkChartsCoreCxx-TestChartDoubleColors and other tests to fail because point sprites don't work correctly (gl_PointCoord is undefined) unless glEnable(GL_POINT_SPRITE) More...
 
int GetDefaultTextureInternalFormat (int vtktype, int numComponents, bool needInteger, bool needFloat)
 Get a mapping of vtk data types to native texture formats for this window we put this on the RenderWindow so that every texture does not have to build these structures themselves. More...
 
std::string GetOpenGLSupportMessage ()
 Return a message profiding additional details about the results of calling SupportsOpenGL() This can be used to retrieve more specifics about what failed. More...
 
virtual int SetUseOffScreenBuffers (bool offScreen)
 Create and bind offscreen rendering buffers without destroying the current OpenGL context. More...
 
virtual bool GetUseOffScreenBuffers ()
 
virtual int SupportsOpenGL ()
 Does this render window support OpenGL? 0-false, 1-true. More...
 
virtual void Initialize (void)
 Initialize the rendering window. More...
 
void RegisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb)
 
void UnregisterGraphicsResources (vtkGenericOpenGLResourceFreeCallback *cb)
 
virtual void PushContext ()
 Ability to push and pop this window's context as the current context. More...
 
virtual void PopContext ()
 
- Public Member Functions inherited from vtkRenderWindow
virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkRenderWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void AddRenderer (vtkRenderer *)
 Add a renderer to the list of renderers. More...
 
void RemoveRenderer (vtkRenderer *)
 Remove a renderer from the list of renderers. More...
 
int HasRenderer (vtkRenderer *)
 Query if a renderer is in the list of renderers. More...
 
virtual const char * GetRenderingBackend ()
 What rendering backend has the user requested. More...
 
vtkRendererCollectionGetRenderers ()
 Return the collection of renderers in the render window. More...
 
void CaptureGL2PSSpecialProps (vtkCollection *specialProps)
 The GL2PS exporter must handle certain props in a special way (e.g. More...
 
virtual int GetCapturingGL2PSSpecialProps ()
 Returns true if the render process is capturing text actors. More...
 
virtual void Render ()
 Ask each renderer owned by this RenderWindow to render its image and synchronize this process. More...
 
virtual void Start ()=0
 Initialize the rendering process. More...
 
virtual void Finalize ()=0
 Finalize the rendering process. More...
 
virtual void Frame ()=0
 A termination method performed at the end of the rendering process to do things like swapping buffers (if necessary) or similar actions. More...
 
virtual void WaitForCompletion ()=0
 Block the thread until the actual rendering is finished(). More...
 
virtual void CopyResultFrame ()
 Performed at the end of the rendering process to generate image. More...
 
virtual vtkRenderWindowInteractorMakeRenderWindowInteractor ()
 Create an interactor to control renderers in this window. More...
 
virtual void HideCursor ()=0
 Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead. More...
 
virtual void ShowCursor ()=0
 
virtual void SetCursorPosition (int, int)
 
virtual void SetCurrentCursor (int)
 Change the shape of the cursor. More...
 
virtual int GetCurrentCursor ()
 
virtual void SetFullScreen (int)=0
 Turn on/off rendering full screen window size. More...
 
virtual int GetFullScreen ()
 
virtual void FullScreenOn ()
 
virtual void FullScreenOff ()
 
virtual void SetBorders (int)
 Turn on/off window manager borders. More...
 
virtual int GetBorders ()
 
virtual void BordersOn ()
 
virtual void BordersOff ()
 
virtual int GetStereoCapableWindow ()
 Prescribe that the window be created in a stereo-capable mode. More...
 
virtual void StereoCapableWindowOn ()
 
virtual void StereoCapableWindowOff ()
 
virtual void SetStereoCapableWindow (int capable)
 
virtual int GetStereoRender ()
 Turn on/off stereo rendering. More...
 
void SetStereoRender (int stereo)
 
virtual void StereoRenderOn ()
 
virtual void StereoRenderOff ()
 
virtual void SetAlphaBitPlanes (int)
 Turn on/off the use of alpha bitplanes. More...
 
virtual int GetAlphaBitPlanes ()
 
virtual void AlphaBitPlanesOn ()
 
virtual void AlphaBitPlanesOff ()
 
virtual void SetPointSmoothing (int)
 Turn on/off point smoothing. More...
 
virtual int GetPointSmoothing ()
 
virtual void PointSmoothingOn ()
 
virtual void PointSmoothingOff ()
 
virtual void SetLineSmoothing (int)
 Turn on/off line smoothing. More...
 
virtual int GetLineSmoothing ()
 
virtual void LineSmoothingOn ()
 
virtual void LineSmoothingOff ()
 
virtual void SetPolygonSmoothing (int)
 Turn on/off polygon smoothing. More...
 
virtual int GetPolygonSmoothing ()
 
virtual void PolygonSmoothingOn ()
 
virtual void PolygonSmoothingOff ()
 
virtual int GetStereoType ()
 Set/Get what type of stereo rendering to use. More...
 
virtual void SetStereoType (int)
 
void SetStereoTypeToCrystalEyes ()
 
void SetStereoTypeToRedBlue ()
 
void SetStereoTypeToInterlaced ()
 
void SetStereoTypeToLeft ()
 
void SetStereoTypeToRight ()
 
void SetStereoTypeToDresden ()
 
void SetStereoTypeToAnaglyph ()
 
void SetStereoTypeToCheckerboard ()
 
void SetStereoTypeToSplitViewportHorizontal ()
 
void SetStereoTypeToFake ()
 
const char * GetStereoTypeAsString ()
 
virtual void StereoUpdate ()
 Update the system, if needed, due to stereo rendering. More...
 
virtual void StereoMidpoint ()
 Intermediate method performs operations required between the rendering of the left and right eye. More...
 
virtual void StereoRenderComplete ()
 Handles work required once both views have been rendered when using stereo rendering. More...
 
virtual void SetAnaglyphColorSaturation (float)
 Set/get the anaglyph color saturation factor. More...
 
virtual float GetAnaglyphColorSaturation ()
 
virtual void SetAnaglyphColorMask (int, int)
 Set/get the anaglyph color mask values. More...
 
void SetAnaglyphColorMask (int[2])
 
virtual intGetAnaglyphColorMask ()
 
virtual void GetAnaglyphColorMask (int data[2])
 
virtual void WindowRemap ()=0
 Remap the rendering window. More...
 
virtual void SetSwapBuffers (int)
 Turn on/off buffer swapping between images. More...
 
virtual int GetSwapBuffers ()
 
virtual void SwapBuffersOn ()
 
virtual void SwapBuffersOff ()
 
virtual int SetPixelData (int x, int y, int x2, int y2, unsigned char *data, int front)=0
 Set/Get the pixel data of an image, transmitted as RGBRGBRGB. More...
 
virtual int SetPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)=0
 
virtual floatGetRGBAPixelData (int x, int y, int x2, int y2, int front)=0
 Same as Get/SetPixelData except that the image also contains an alpha component. More...
 
virtual int GetRGBAPixelData (int x, int y, int x2, int y2, int front, vtkFloatArray *data)=0
 
virtual int SetRGBAPixelData (int x, int y, int x2, int y2, float *, int front, int blend=0)=0
 
virtual int SetRGBAPixelData (int, int, int, int, vtkFloatArray *, int, int blend=0)=0
 
virtual void ReleaseRGBAPixelData (float *data)=0
 
virtual unsigned char * GetRGBACharPixelData (int x, int y, int x2, int y2, int front)=0
 
virtual int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)=0
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)=0
 
virtual int SetRGBACharPixelData (int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)=0
 
virtual floatGetZbufferData (int x, int y, int x2, int y2)=0
 Set/Get the zbuffer data from the frame buffer. More...
 
virtual int GetZbufferData (int x, int y, int x2, int y2, float *z)=0
 
virtual int GetZbufferData (int x, int y, int x2, int y2, vtkFloatArray *z)=0
 
virtual int SetZbufferData (int x, int y, int x2, int y2, float *z)=0
 
virtual int SetZbufferData (int x, int y, int x2, int y2, vtkFloatArray *z)=0
 
float GetZbufferDataAtPoint (int x, int y)
 
virtual int GetAAFrames ()
 Set the number of frames for doing antialiasing. More...
 
virtual void SetAAFrames (int)
 
virtual int GetFDFrames ()
 Set the number of frames for doing focal depth. More...
 
virtual void SetFDFrames (int fdFrames)
 
virtual int GetUseConstantFDOffsets ()
 Turn on/off using constant offsets for focal depth rendering. More...
 
virtual void SetUseConstantFDOffsets (int)
 
virtual int GetSubFrames ()
 Set the number of sub frames for doing motion blur. More...
 
virtual void SetSubFrames (int subFrames)
 
virtual int GetNeverRendered ()
 This flag is set if the window hasn't rendered since it was created. More...
 
virtual int GetAbortRender ()
 This is a flag that can be set to interrupt a rendering that is in progress. More...
 
virtual void SetAbortRender (int)
 
virtual int GetInAbortCheck ()
 
virtual void SetInAbortCheck (int)
 
virtual int CheckAbortStatus ()
 
virtual int GetIsPicking ()
 
virtual void SetIsPicking (int)
 
virtual void IsPickingOn ()
 
virtual void IsPickingOff ()
 
virtual int GetEventPending ()=0
 Check to see if a mouse button has been pressed. More...
 
virtual int CheckInRenderStatus ()
 Are we rendering at the moment. More...
 
virtual void ClearInRenderStatus ()
 Clear status (after an exception was thrown for example) More...
 
virtual void SetDesiredUpdateRate (double)
 Set/Get the desired update rate. More...
 
virtual double GetDesiredUpdateRate ()
 
virtual int GetNumberOfLayers ()
 Get the number of layers for renderers. More...
 
virtual void SetNumberOfLayers (int)
 
virtual vtkRenderWindowInteractorGetInteractor ()
 Get the interactor associated with this render window. More...
 
void SetInteractor (vtkRenderWindowInteractor *)
 Set the interactor to the render window. More...
 
virtual void UnRegister (vtkObjectBase *o)
 This Method detects loops of RenderWindow<->Interactor, so objects are freed properly. More...
 
virtual void SetDisplayId (void *)=0
 Dummy stubs for vtkWindow API. More...
 
virtual void SetWindowId (void *)=0
 
virtual void SetNextWindowId (void *)=0
 
virtual void SetParentId (void *)=0
 
virtual void * GetGenericDisplayId ()=0
 
virtual void * GetGenericWindowId ()=0
 
virtual void * GetGenericParentId ()=0
 
virtual void * GetGenericContext ()=0
 
virtual void * GetGenericDrawable ()=0
 
virtual void SetWindowInfo (char *)=0
 
virtual void SetNextWindowInfo (char *)=0
 
virtual void SetParentInfo (char *)=0
 
virtual bool InitializeFromCurrentContext ()
 Initialize the render window from the information associated with the currently activated OpenGL context. More...
 
virtual void MakeCurrent ()=0
 Attempt to make this window the current graphics context for the calling thread. More...
 
virtual bool IsCurrent ()=0
 Tells if this window is the current graphics context for the calling thread. More...
 
virtual bool IsDrawable ()
 Test if the window has a valid drawable. More...
 
virtual void SetForceMakeCurrent ()
 If called, allow MakeCurrent() to skip cache-check when called. More...
 
virtual const char * ReportCapabilities ()
 Get report of capabilities for the render window. More...
 
virtual int SupportsOpenGL ()
 Does this render window support OpenGL? 0-false, 1-true. More...
 
virtual int IsDirect ()
 Is this render window using hardware acceleration? 0-false, 1-true. More...
 
virtual int GetDepthBufferSize ()=0
 This method should be defined by the subclass. More...
 
virtual int GetColorBufferSizes (int *rgba)=0
 Get the size of the color buffer. More...
 
virtual vtkPainterDeviceAdapterGetPainterDeviceAdapter ()
 Get the vtkPainterDeviceAdapter which can be used to paint on this render window. More...
 
virtual void SetMultiSamples (int)
 Set / Get the number of multisamples to use for hardware antialiasing. More...
 
virtual int GetMultiSamples ()
 
virtual void SetStencilCapable (int)
 Set / Get the availability of the stencil buffer. More...
 
virtual int GetStencilCapable ()
 
virtual void StencilCapableOn ()
 
virtual void StencilCapableOff ()
 
virtual void SetDeviceIndex (int)
 If there are several graphics card installed on a system, this index can be used to specify which card you want to render to. More...
 
virtual int GetDeviceIndex ()
 
virtual int GetNumberOfDevices ()
 Returns the number of devices (graphics cards) on a system. More...
 
virtual int SetUseOffScreenBuffers (bool)
 Create and bind offscreen rendering buffers without destroying the current OpenGL context. More...
 
virtual bool GetUseOffScreenBuffers ()
 
- Public Member Functions inherited from vtkWindow
virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkWindowNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void SetDisplayId (void *)=0
 These are window system independent methods that are used to help interface vtkWindow to native windowing systems. More...
 
virtual void SetWindowId (void *)=0
 
virtual void SetParentId (void *)=0
 
virtual void * GetGenericDisplayId ()=0
 
virtual void * GetGenericWindowId ()=0
 
virtual void * GetGenericParentId ()=0
 
virtual void * GetGenericContext ()=0
 
virtual void * GetGenericDrawable ()=0
 
virtual void SetWindowInfo (char *)=0
 
virtual void SetParentInfo (char *)=0
 
virtual intGetPosition ()
 Set/Get the position in screen coordinates of the rendering window. More...
 
virtual void SetPosition (int, int)
 
virtual void SetPosition (int a[2])
 
virtual intGetSize ()
 Set/Get the size of the window in screen coordinates in pixels. More...
 
virtual void SetSize (int, int)
 
virtual void SetSize (int a[2])
 
intGetActualSize ()
 GetSize() returns the size * this->TileScale, whereas this method returns the size without multiplying with the tile scale. More...
 
virtual intGetScreenSize ()=0
 Get the current size of the screen in pixels. More...
 
virtual void SetMapped (int)
 Keep track of whether the rendering window has been mapped to screen. More...
 
virtual int GetMapped ()
 
virtual void MappedOn ()
 
virtual void MappedOff ()
 
virtual void SetErase (int)
 Turn on/off erasing the screen between images. More...
 
virtual int GetErase ()
 
virtual void EraseOn ()
 
virtual void EraseOff ()
 
virtual void SetDoubleBuffer (int)
 Keep track of whether double buffering is on or off. More...
 
virtual int GetDoubleBuffer ()
 
virtual void DoubleBufferOn ()
 
virtual void DoubleBufferOff ()
 
virtual char * GetWindowName ()
 Get name of rendering window. More...
 
virtual void SetWindowName (const char *)
 
virtual void Render ()=0
 Ask each viewport owned by this Window to render its image and synchronize this process. More...
 
virtual unsigned char * GetPixelData (int x, int y, int x2, int y2, int front)=0
 Get the pixel data of an image, transmitted as RGBRGBRGB. More...
 
virtual int GetPixelData (int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)=0
 
virtual int GetDPI ()
 Return a best estimate to the dots per inch of the display device being rendered (or printed). More...
 
virtual void SetDPI (int)
 
virtual bool DetectDPI ()
 Attempt to detect and set the DPI of the display device by querying the system. More...
 
virtual void SetOffScreenRendering (int)
 Create a window in memory instead of on the screen. More...
 
virtual int GetOffScreenRendering ()
 
virtual void OffScreenRenderingOn ()
 
virtual void OffScreenRenderingOff ()
 
virtual void MakeCurrent ()
 Make the window current. More...
 
virtual void SetTileScale (int, int)
 These methods are used by vtkWindowToImageFilter to tell a VTK window to simulate a larger window by tiling. More...
 
void SetTileScale (int[2])
 
virtual intGetTileScale ()
 
virtual void GetTileScale (int &, int &)
 
virtual void GetTileScale (int[2])
 
void SetTileScale (int s)
 
virtual void SetTileViewport (double, double, double, double)
 
virtual void SetTileViewport (double[4])
 
virtual doubleGetTileViewport ()
 
virtual void GetTileViewport (double &, double &, double &, double &)
 
virtual void GetTileViewport (double[4])
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual vtkTypeBool IsA (const char *name)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 

Static Public Member Functions

static vtkGenericOpenGLRenderWindowNew ()
 
static int IsTypeOf (const char *type)
 
static vtkGenericOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
static vtkGenericOpenGLRenderWindowNew ()
 
static int IsTypeOf (const char *type)
 
static vtkGenericOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkOpenGLRenderWindow
static int IsTypeOf (const char *type)
 
static vtkOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
static void SetGlobalMaximumNumberOfMultiSamples (int val)
 Set/Get the maximum number of multisamples. More...
 
static int GetGlobalMaximumNumberOfMultiSamples ()
 
static int IsTypeOf (const char *type)
 
static vtkOpenGLRenderWindowSafeDownCast (vtkObjectBase *o)
 
static void SetGlobalMaximumNumberOfMultiSamples (int val)
 Set/Get the maximum number of multisamples. More...
 
static int GetGlobalMaximumNumberOfMultiSamples ()
 
static bool GetContextSupportsOpenGL32 ()
 Get if the context includes opengl core profile 3.2 support. More...
 
- Static Public Member Functions inherited from vtkRenderWindow
static int IsTypeOf (const char *type)
 
static vtkRenderWindowSafeDownCast (vtkObjectBase *o)
 
static vtkRenderWindowNew ()
 Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on, positioned at (0,0), double buffering turned on. More...
 
static const char * GetRenderLibrary ()
 What rendering library has the user requested. More...
 
- Static Public Member Functions inherited from vtkWindow
static int IsTypeOf (const char *type)
 
static vtkWindowSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkGenericOpenGLRenderWindow ()
 
 ~vtkGenericOpenGLRenderWindow ()
 
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkGenericOpenGLRenderWindow ()
 
 ~vtkGenericOpenGLRenderWindow ()
 
- Protected Member Functions inherited from vtkOpenGLRenderWindow
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkOpenGLRenderWindow ()
 
 ~vtkOpenGLRenderWindow ()
 
int GetPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int GetRGBAPixelData (int x, int y, int x2, int y2, int front, float *data)
 
int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int CreateHardwareOffScreenWindow (int width, int height)
 Create an offScreen window based on OpenGL framebuffer extension. More...
 
int CreateHardwareOffScreenBuffers (int width, int height, bool bind=false)
 
void BindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenWindow ()
 Destroy an offscreen window based on OpenGL framebuffer extension. More...
 
void UnbindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenBuffers ()
 
virtual void CreateAWindow ()=0
 Create a not-off-screen window. More...
 
virtual void DestroyWindow ()=0
 Destroy a not-off-screen window. More...
 
void SetTextureUnitManager (vtkTextureUnitManager *textureUnitManager)
 Set the texture unit manager. More...
 
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkOpenGLRenderWindow ()
 
 ~vtkOpenGLRenderWindow ()
 
void InitializeTextureInternalFormats ()
 
virtual int GetPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int GetRGBAPixelData (int x, int y, int x2, int y2, int front, float *data)
 
int GetRGBACharPixelData (int x, int y, int x2, int y2, int front, unsigned char *data)
 
int CreateHardwareOffScreenWindow (int width, int height)
 Create an offScreen window based on OpenGL framebuffer extension. More...
 
int CreateHardwareOffScreenBuffers (int width, int height, bool bind=false)
 
void BindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenWindow ()
 Destroy an offscreen window based on OpenGL framebuffer extension. More...
 
void UnbindHardwareOffScreenBuffers ()
 
void DestroyHardwareOffScreenBuffers ()
 
virtual void CreateAWindow ()=0
 Create a not-off-screen window. More...
 
virtual void DestroyWindow ()=0
 Destroy a not-off-screen window. More...
 
virtual void ReleaseGraphicsResources (vtkRenderWindow *)
 Free up any graphics resources associated with this window a value of NULL means the context may already be destroyed. More...
 
void SetTextureUnitManager (vtkTextureUnitManager *textureUnitManager)
 Set the texture unit manager. More...
 
void SaveGLState ()
 Query and save OpenGL state. More...
 
void RestoreGLState ()
 Restore OpenGL state at end of the rendering. More...
 
- Protected Member Functions inherited from vtkRenderWindow
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkRenderWindow ()
 
 ~vtkRenderWindow ()
 
virtual void DoStereoRender ()
 
virtual void DoFDRender ()
 
virtual void DoAARender ()
 
- Protected Member Functions inherited from vtkWindow
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkWindow ()
 
 ~vtkWindow () override
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void RegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

int DirectStatus
 
int SupportsOpenGLStatus
 
bool CurrentStatus
 
- Protected Attributes inherited from vtkOpenGLRenderWindow
long OldMonitorSetting
 
vtkIdListTextureResourceIds
 
int OffScreenUseFrameBuffer
 Flag telling if a framebuffer-based offscreen is currently in use. More...
 
int NumberOfFrameBuffers
 Variables used by the framebuffer-based offscreen method. More...
 
unsigned int TextureObjects [4]
 
unsigned int FrameBufferObject
 
unsigned int DepthRenderBufferObject
 
int HardwareBufferSize [2]
 
bool HardwareOffScreenBuffersBind
 
unsigned int BackLeftBuffer
 
unsigned int BackRightBuffer
 
unsigned int FrontLeftBuffer
 
unsigned int FrontRightBuffer
 
unsigned int FrontBuffer
 
unsigned int BackBuffer
 
int OwnContext
 Flag telling if the context has been created here or was inherited. More...
 
vtkTimeStamp ContextCreationTime
 
vtkTextureUnitManagerTextureUnitManager
 
vtkOpenGLShaderCacheShaderCache
 
bool OpenGLSupportTested
 
int OpenGLSupportResult
 
std::string OpenGLSupportMessage
 
int TextureInternalFormats [VTK_UNICODE_STRING][3][5]
 
std::map< const vtkTextureObject *, intTextureResourceIds
 
std::map< std::string, intGLStateIntegers
 
unsigned int LastGraphicError
 
vtkTextureObjectDrawPixelsTextureObject
 
bool Initialized
 
float MaximumHardwareLineWidth
 
- Protected Attributes inherited from vtkRenderWindow
vtkPainterDeviceAdapterPainterDeviceAdapter
 
vtkRendererCollectionRenderers
 
int Borders
 
int FullScreen
 
int OldScreen [5]
 
int PointSmoothing
 
int LineSmoothing
 
int PolygonSmoothing
 
int StereoRender
 
int StereoType
 
int StereoStatus
 
int StereoCapableWindow
 
int AlphaBitPlanes
 
vtkRenderWindowInteractorInteractor
 
unsigned char * StereoBuffer
 
floatAccumulationBuffer
 
unsigned int AccumulationBufferSize
 
int AAFrames
 
int FDFrames
 
int UseConstantFDOffsets
 
doubleConstantFDOffsets [2]
 
int SubFrames
 
int CurrentSubFrame
 
unsigned char * ResultFrame
 
int SwapBuffers
 
double DesiredUpdateRate
 
int AbortRender
 
int InAbortCheck
 
int InRender
 
int NeverRendered
 
int NumberOfLayers
 
int CurrentCursor
 
int IsPicking
 
float AnaglyphColorSaturation
 
int AnaglyphColorMask [2]
 
int MultiSamples
 
int StencilCapable
 
int CapturingGL2PSSpecialProps
 
int DeviceIndex
 
double AbortCheckTime
 The universal time since the last abort check occurred. More...
 
- Protected Attributes inherited from vtkWindow
int OffScreenRendering
 
char * WindowName
 
int Size [2]
 
int Position [2]
 
int Mapped
 
int Erase
 
int DoubleBuffer
 
int DPI
 
double TileViewport [4]
 
int TileSize [2]
 
int TileScale [2]
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Additional Inherited Members

- Public Attributes inherited from vtkOpenGLRenderWindow
std::set< vtkGenericOpenGLResourceFreeCallback * > Resources
 

Detailed Description

platform independent render window

vtkGenericOpenGLRenderWindow provides a skeleton for implementing a render window using one's own OpenGL context and drawable. To be effective, one must register an observer for WindowMakeCurrentEvent, WindowIsCurrentEvent and WindowFrameEvent. When this class sends a WindowIsCurrentEvent, the call data is an bool* which one can use to return whether the context is current.

Tests:
vtkGenericOpenGLRenderWindow (Tests)

vtkGenericOpenGLRenderWindow provides a skeleton for implementing a render window using one's own OpenGL context and drawable. To be effective, one must register an observer for WindowMakeCurrentEvent, WindowIsCurrentEvent and WindowFrameEvent. When this class sends a WindowIsCurrentEvent, the call data is an bool* which one can use to return whether the context is current.

Definition at line 36 of file vtkGenericOpenGLRenderWindow.h.

Member Typedef Documentation

◆ Superclass [1/2]

Definition at line 40 of file vtkGenericOpenGLRenderWindow.h.

◆ Superclass [2/2]

Definition at line 38 of file vtkGenericOpenGLRenderWindow.h.

Constructor & Destructor Documentation

◆ vtkGenericOpenGLRenderWindow() [1/2]

vtkGenericOpenGLRenderWindow::vtkGenericOpenGLRenderWindow ( )
protected

◆ ~vtkGenericOpenGLRenderWindow() [1/2]

vtkGenericOpenGLRenderWindow::~vtkGenericOpenGLRenderWindow ( )
protected

◆ vtkGenericOpenGLRenderWindow() [2/2]

vtkGenericOpenGLRenderWindow::vtkGenericOpenGLRenderWindow ( )
protected

◆ ~vtkGenericOpenGLRenderWindow() [2/2]

vtkGenericOpenGLRenderWindow::~vtkGenericOpenGLRenderWindow ( )
protected

Member Function Documentation

◆ New() [1/2]

static vtkGenericOpenGLRenderWindow * vtkGenericOpenGLRenderWindow::New ( )
static

◆ IsTypeOf() [1/2]

static int vtkGenericOpenGLRenderWindow::IsTypeOf ( const char *  type)
static

◆ IsA() [1/2]

virtual int vtkGenericOpenGLRenderWindow::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLRenderWindow.

Reimplemented in vtkExternalOpenGLRenderWindow.

◆ SafeDownCast() [1/2]

static vtkGenericOpenGLRenderWindow * vtkGenericOpenGLRenderWindow::SafeDownCast ( vtkObjectBase o)
static

◆ NewInstanceInternal() [1/2]

virtual vtkObjectBase * vtkGenericOpenGLRenderWindow::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkOpenGLRenderWindow.

Reimplemented in vtkExternalOpenGLRenderWindow.

◆ NewInstance() [1/2]

vtkGenericOpenGLRenderWindow * vtkGenericOpenGLRenderWindow::NewInstance ( ) const

◆ PrintSelf() [1/2]

void vtkGenericOpenGLRenderWindow::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkRenderWindow.

◆ Finalize() [1/2]

void vtkGenericOpenGLRenderWindow::Finalize ( )
virtual

Cleans up graphics resources allocated in the context for this VTK scene.

Implements vtkRenderWindow.

◆ Frame() [1/2]

void vtkGenericOpenGLRenderWindow::Frame ( )
virtual

flush the pending drawing operations Class user may to watch for WindowFrameEvent and act on it

Implements vtkRenderWindow.

◆ MakeCurrent() [1/2]

void vtkGenericOpenGLRenderWindow::MakeCurrent ( )
virtual

Makes the context current.

It is the class user's responsibility to watch for WindowMakeCurrentEvent and set it current.

Implements vtkRenderWindow.

◆ IsCurrent() [1/2]

bool vtkGenericOpenGLRenderWindow::IsCurrent ( )
virtual

Returns if the context is current.

It is the class user's responsibility to watch for WindowIsCurrentEvent and set the bool* flag passed through the call data parameter.

Implements vtkRenderWindow.

◆ SupportsOpenGL() [1/2]

int vtkGenericOpenGLRenderWindow::SupportsOpenGL ( )
virtual

Returns if OpenGL is supported.

It is the class user's responsibility to watch for WindowSupportsOpenGLEvent and set the int* flag passed through the call data parameter.

Reimplemented from vtkOpenGLRenderWindow.

◆ IsDirect() [1/2]

int vtkGenericOpenGLRenderWindow::IsDirect ( )
virtual

Returns if the context is direct.

It is the class user's responsibility to watch for WindowIsDirectEvent and set the int* flag passed through the call data parameter.

Reimplemented from vtkRenderWindow.

◆ SetFrontBuffer() [1/2]

void vtkGenericOpenGLRenderWindow::SetFrontBuffer ( unsigned int  )

set the drawing buffers to use

◆ SetFrontLeftBuffer() [1/2]

void vtkGenericOpenGLRenderWindow::SetFrontLeftBuffer ( unsigned int  )

◆ SetFrontRightBuffer() [1/2]

void vtkGenericOpenGLRenderWindow::SetFrontRightBuffer ( unsigned int  )

◆ SetBackBuffer() [1/2]

void vtkGenericOpenGLRenderWindow::SetBackBuffer ( unsigned int  )

◆ SetBackLeftBuffer() [1/2]

void vtkGenericOpenGLRenderWindow::SetBackLeftBuffer ( unsigned int  )

◆ SetBackRightBuffer() [1/2]

void vtkGenericOpenGLRenderWindow::SetBackRightBuffer ( unsigned int  )

◆ PushState() [1/2]

void vtkGenericOpenGLRenderWindow::PushState ( )

convenience function to push the state and push/init the transform matrices

◆ PopState() [1/2]

void vtkGenericOpenGLRenderWindow::PopState ( )

convenience function to pop the state and pop the transform matrices

◆ SetWindowId() [1/2]

void vtkGenericOpenGLRenderWindow::SetWindowId ( void *  )
virtual

does nothing

Implements vtkRenderWindow.

◆ GetGenericWindowId() [1/2]

void * vtkGenericOpenGLRenderWindow::GetGenericWindowId ( )
virtual

Implements vtkRenderWindow.

◆ SetDisplayId() [1/2]

void vtkGenericOpenGLRenderWindow::SetDisplayId ( void *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

◆ SetParentId() [1/2]

void vtkGenericOpenGLRenderWindow::SetParentId ( void *  )
virtual

Implements vtkRenderWindow.

◆ GetGenericDisplayId() [1/2]

void * vtkGenericOpenGLRenderWindow::GetGenericDisplayId ( )
virtual

Implements vtkRenderWindow.

◆ GetGenericParentId() [1/2]

void * vtkGenericOpenGLRenderWindow::GetGenericParentId ( )
virtual

Implements vtkRenderWindow.

◆ GetGenericContext() [1/2]

void * vtkGenericOpenGLRenderWindow::GetGenericContext ( )
virtual

Implements vtkRenderWindow.

◆ GetGenericDrawable() [1/2]

void * vtkGenericOpenGLRenderWindow::GetGenericDrawable ( )
virtual

Implements vtkRenderWindow.

◆ SetWindowInfo() [1/2]

void vtkGenericOpenGLRenderWindow::SetWindowInfo ( char *  )
virtual

Implements vtkRenderWindow.

◆ SetParentInfo() [1/2]

void vtkGenericOpenGLRenderWindow::SetParentInfo ( char *  )
virtual

Implements vtkRenderWindow.

◆ GetScreenSize() [1/2]

int * vtkGenericOpenGLRenderWindow::GetScreenSize ( )
virtual

Get the current size of the screen in pixels.

Implements vtkWindow.

◆ Start() [1/2]

void vtkGenericOpenGLRenderWindow::Start ( )
virtual

Initialize the rendering process.

Implements vtkRenderWindow.

◆ HideCursor() [1/2]

void vtkGenericOpenGLRenderWindow::HideCursor ( )
virtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Set cursor position in window (note that (0,0) is the lower left corner).

Implements vtkRenderWindow.

◆ ShowCursor() [1/2]

void vtkGenericOpenGLRenderWindow::ShowCursor ( )
virtual

Implements vtkRenderWindow.

◆ SetFullScreen() [1/2]

void vtkGenericOpenGLRenderWindow::SetFullScreen ( int  )
virtual

Turn on/off rendering full screen window size.

Implements vtkRenderWindow.

◆ WindowRemap() [1/2]

void vtkGenericOpenGLRenderWindow::WindowRemap ( )
virtual

Remap the rendering window.

This probably only works on UNIX right now. It is useful for changing properties that can't normally be changed once the window is up.

Implements vtkRenderWindow.

◆ GetEventPending() [1/2]

int vtkGenericOpenGLRenderWindow::GetEventPending ( )
virtual

Check to see if a mouse button has been pressed.

All other events are ignored by this method. Ideally, you want to abort the render on any event which causes the DesiredUpdateRate to switch from a high-quality rate to a more interactive rate.

Implements vtkRenderWindow.

◆ SetNextWindowId() [1/2]

void vtkGenericOpenGLRenderWindow::SetNextWindowId ( void *  )
virtual

Implements vtkRenderWindow.

◆ SetNextWindowInfo() [1/2]

void vtkGenericOpenGLRenderWindow::SetNextWindowInfo ( char *  )
virtual

Implements vtkRenderWindow.

◆ CreateAWindow() [1/2]

void vtkGenericOpenGLRenderWindow::CreateAWindow ( )
virtual

Create a not-off-screen window.

Implements vtkOpenGLRenderWindow.

◆ DestroyWindow() [1/2]

void vtkGenericOpenGLRenderWindow::DestroyWindow ( )
virtual

Destroy a not-off-screen window.

Implements vtkOpenGLRenderWindow.

◆ SetIsDirect() [1/2]

void vtkGenericOpenGLRenderWindow::SetIsDirect ( int  newValue)

Allow to update state within observer callback without changing data argument and MTime.

◆ SetSupportsOpenGL() [1/2]

void vtkGenericOpenGLRenderWindow::SetSupportsOpenGL ( int  newValue)

◆ SetIsCurrent() [1/2]

void vtkGenericOpenGLRenderWindow::SetIsCurrent ( bool  newValue)

◆ New() [2/2]

static vtkGenericOpenGLRenderWindow * vtkGenericOpenGLRenderWindow::New ( )
static

◆ IsTypeOf() [2/2]

static int vtkGenericOpenGLRenderWindow::IsTypeOf ( const char *  type)
static

◆ IsA() [2/2]

virtual int vtkGenericOpenGLRenderWindow::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkOpenGLRenderWindow.

Reimplemented in vtkExternalOpenGLRenderWindow.

◆ SafeDownCast() [2/2]

static vtkGenericOpenGLRenderWindow * vtkGenericOpenGLRenderWindow::SafeDownCast ( vtkObjectBase o)
static

◆ NewInstanceInternal() [2/2]

virtual vtkObjectBase * vtkGenericOpenGLRenderWindow::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkOpenGLRenderWindow.

Reimplemented in vtkExternalOpenGLRenderWindow.

◆ NewInstance() [2/2]

vtkGenericOpenGLRenderWindow * vtkGenericOpenGLRenderWindow::NewInstance ( ) const

◆ PrintSelf() [2/2]

void vtkGenericOpenGLRenderWindow::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkOpenGLRenderWindow.

◆ Finalize() [2/2]

void vtkGenericOpenGLRenderWindow::Finalize ( )
virtual

Cleans up graphics resources allocated in the context for this VTK scene.

Implements vtkRenderWindow.

◆ Frame() [2/2]

void vtkGenericOpenGLRenderWindow::Frame ( )
virtual

flush the pending drawing operations Class user may to watch for WindowFrameEvent and act on it

Implements vtkRenderWindow.

◆ MakeCurrent() [2/2]

void vtkGenericOpenGLRenderWindow::MakeCurrent ( )
virtual

Makes the context current.

It is the class user's responsibility to watch for WindowMakeCurrentEvent and set it current.

Implements vtkRenderWindow.

◆ IsCurrent() [2/2]

bool vtkGenericOpenGLRenderWindow::IsCurrent ( )
virtual

Returns if the context is current.

It is the class user's responsibility to watch for WindowIsCurrentEvent and set the bool* flag passed through the call data parameter.

Implements vtkRenderWindow.

◆ SupportsOpenGL() [2/2]

int vtkGenericOpenGLRenderWindow::SupportsOpenGL ( )
virtual

Returns if OpenGL is supported.

It is the class user's responsibility to watch for WindowSupportsOpenGLEvent and set the int* flag passed through the call data parameter.

Reimplemented from vtkOpenGLRenderWindow.

◆ IsDirect() [2/2]

int vtkGenericOpenGLRenderWindow::IsDirect ( )
virtual

Returns if the context is direct.

It is the class user's responsibility to watch for WindowIsDirectEvent and set the int* flag passed through the call data parameter.

Reimplemented from vtkRenderWindow.

◆ SetFrontBuffer() [2/2]

void vtkGenericOpenGLRenderWindow::SetFrontBuffer ( unsigned int  )

set the drawing buffers to use

◆ SetFrontLeftBuffer() [2/2]

void vtkGenericOpenGLRenderWindow::SetFrontLeftBuffer ( unsigned int  )

◆ SetFrontRightBuffer() [2/2]

void vtkGenericOpenGLRenderWindow::SetFrontRightBuffer ( unsigned int  )

◆ SetBackBuffer() [2/2]

void vtkGenericOpenGLRenderWindow::SetBackBuffer ( unsigned int  )

◆ SetBackLeftBuffer() [2/2]

void vtkGenericOpenGLRenderWindow::SetBackLeftBuffer ( unsigned int  )

◆ SetBackRightBuffer() [2/2]

void vtkGenericOpenGLRenderWindow::SetBackRightBuffer ( unsigned int  )

◆ PushState() [2/2]

void vtkGenericOpenGLRenderWindow::PushState ( )
inline

no-op (for API compat with OpenGL1).

Definition at line 83 of file vtkGenericOpenGLRenderWindow.h.

◆ PopState() [2/2]

void vtkGenericOpenGLRenderWindow::PopState ( )
inline

no-op (for API compat with OpenGL1).

Definition at line 85 of file vtkGenericOpenGLRenderWindow.h.

◆ SetWindowId() [2/2]

void vtkGenericOpenGLRenderWindow::SetWindowId ( void *  )
virtual

does nothing

Implements vtkRenderWindow.

◆ GetGenericWindowId() [2/2]

void * vtkGenericOpenGLRenderWindow::GetGenericWindowId ( )
virtual

Implements vtkRenderWindow.

◆ SetDisplayId() [2/2]

void vtkGenericOpenGLRenderWindow::SetDisplayId ( void *  )
virtual

Dummy stubs for vtkWindow API.

Implements vtkRenderWindow.

◆ SetParentId() [2/2]

void vtkGenericOpenGLRenderWindow::SetParentId ( void *  )
virtual

Implements vtkRenderWindow.

◆ GetGenericDisplayId() [2/2]

void * vtkGenericOpenGLRenderWindow::GetGenericDisplayId ( )
virtual

Implements vtkRenderWindow.

◆ GetGenericParentId() [2/2]

void * vtkGenericOpenGLRenderWindow::GetGenericParentId ( )
virtual

Implements vtkRenderWindow.

◆ GetGenericContext() [2/2]

void * vtkGenericOpenGLRenderWindow::GetGenericContext ( )
virtual

Implements vtkRenderWindow.

◆ GetGenericDrawable() [2/2]

void * vtkGenericOpenGLRenderWindow::GetGenericDrawable ( )
virtual

Implements vtkRenderWindow.

◆ SetWindowInfo() [2/2]

void vtkGenericOpenGLRenderWindow::SetWindowInfo ( char *  )
virtual

Implements vtkRenderWindow.

◆ SetParentInfo() [2/2]

void vtkGenericOpenGLRenderWindow::SetParentInfo ( char *  )
virtual

Implements vtkRenderWindow.

◆ GetScreenSize() [2/2]

int * vtkGenericOpenGLRenderWindow::GetScreenSize ( )
virtual

Get the current size of the screen in pixels.

Implements vtkWindow.

◆ Start() [2/2]

void vtkGenericOpenGLRenderWindow::Start ( )
virtual

Initialize the rendering process.

Implements vtkRenderWindow.

◆ HideCursor() [2/2]

void vtkGenericOpenGLRenderWindow::HideCursor ( )
virtual

Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to display a 3D cursor instead.

Set cursor position in window (note that (0,0) is the lower left corner).

Implements vtkRenderWindow.

◆ ShowCursor() [2/2]

void vtkGenericOpenGLRenderWindow::ShowCursor ( )
virtual

Implements vtkRenderWindow.

◆ SetFullScreen() [2/2]

void vtkGenericOpenGLRenderWindow::SetFullScreen ( int  )
virtual

Turn on/off rendering full screen window size.

Implements vtkRenderWindow.

◆ WindowRemap() [2/2]

void vtkGenericOpenGLRenderWindow::WindowRemap ( )
virtual

Remap the rendering window.

This probably only works on UNIX right now. It is useful for changing properties that can't normally be changed once the window is up.

Implements vtkRenderWindow.

◆ GetEventPending() [2/2]

int vtkGenericOpenGLRenderWindow::GetEventPending ( )
virtual

Check to see if a mouse button has been pressed.

All other events are ignored by this method. Ideally, you want to abort the render on any event which causes the DesiredUpdateRate to switch from a high-quality rate to a more interactive rate.

Implements vtkRenderWindow.

◆ SetNextWindowId() [2/2]

void vtkGenericOpenGLRenderWindow::SetNextWindowId ( void *  )
virtual

Implements vtkRenderWindow.

◆ SetNextWindowInfo() [2/2]

void vtkGenericOpenGLRenderWindow::SetNextWindowInfo ( char *  )
virtual

Implements vtkRenderWindow.

◆ CreateAWindow() [2/2]

void vtkGenericOpenGLRenderWindow::CreateAWindow ( )
virtual

Create a not-off-screen window.

Implements vtkOpenGLRenderWindow.

◆ DestroyWindow() [2/2]

void vtkGenericOpenGLRenderWindow::DestroyWindow ( )
virtual

Destroy a not-off-screen window.

Implements vtkOpenGLRenderWindow.

◆ SetIsDirect() [2/2]

void vtkGenericOpenGLRenderWindow::SetIsDirect ( int  newValue)

Allow to update state within observer callback without changing data argument and MTime.

◆ SetSupportsOpenGL() [2/2]

void vtkGenericOpenGLRenderWindow::SetSupportsOpenGL ( int  newValue)

◆ SetIsCurrent() [2/2]

void vtkGenericOpenGLRenderWindow::SetIsCurrent ( bool  newValue)

Member Data Documentation

◆ DirectStatus

int vtkGenericOpenGLRenderWindow::DirectStatus
protected

Definition at line 125 of file vtkGenericOpenGLRenderWindow.h.

◆ SupportsOpenGLStatus

int vtkGenericOpenGLRenderWindow::SupportsOpenGLStatus
protected

Definition at line 126 of file vtkGenericOpenGLRenderWindow.h.

◆ CurrentStatus

bool vtkGenericOpenGLRenderWindow::CurrentStatus
protected

Definition at line 127 of file vtkGenericOpenGLRenderWindow.h.


The documentation for this class was generated from the following files: