27#ifndef vtkOSPRayVolumeMapper_h
28#define vtkOSPRayVolumeMapper_h
30#include "vtkRenderingOSPRayModule.h"
a simple class to control print indentation
a render pass that uses OSPRay instead of GL
Removes link dependence on optional ospray module.
Standalone OSPRayVolumeMapper.
virtual void Render(vtkRenderer *, vtkVolume *)
Render the volume onto the screen.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
static vtkOSPRayVolumeMapper * New()
vtkOSPRayPass * InternalOSPRayPass
vtkRenderer * InternalRenderer
virtual void ReleaseGraphicsResources(vtkWindow *)
Release any graphics resources that are being consumed by this mapper.
abstract specification for renderers
represents a volume (data & properties) in a rendered scene
window superclass for vtkRenderWindow