38#include "vtkCommonMathModule.h"
87 static void Zero(
double elements[16]);
104 static void Invert(
const double inElements[16],
double outElements[16]);
113 static void Transpose(
const double inElements[16],
double outElements[16]);
125 const float in[4],
float out[4]);
127 const double in[4],
double out[4]);
134 {
return this->MultiplyFloatPoint(in); }
136 {this->MultiplyPoint(in,this->FloatPoint);
return this->FloatPoint; }
138 {this->MultiplyPoint(in,this->DoublePoint);
return this->DoublePoint; }
146 static void Multiply4x4(
const double a[16],
const double b[16],
155 static void Adjoint(
const double inElements[16],
double outElements[16]);
166 void SetElement(
int i,
int j,
double value);
172 {
return this->Element[i][j];}
178 VTK_LEGACY(
double *
operator[](
const unsigned int i));
179 VTK_LEGACY(
const double *
operator[](
unsigned int i)
const);
185 VTK_LEGACY(
static void PointMultiply(
const double [16],
186 const float [4],
float [4]));
187 VTK_LEGACY(
static void PointMultiply(
const double [16],
188 const double [4],
double [4]));
196 double DoublePoint[4];
200 void operator= (
const vtkMatrix4x4&) VTK_DELETE_FUNCTION;
210 for (
int i = 0; i < 16; i += 4)
212 for (
int j = 0; j < 4; j++)
214 tmp[i + j] = a[i + 0] * b[j + 0] +
215 a[i + 1] * b[j + 4] +
216 a[i + 2] * b[j + 8] +
217 a[i + 3] * b[j + 12];
221 for (
int k = 0; k < 16; k++)
237 if (this->Element[i][j] !=
value)
239 this->Element[i][j] =
value;
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
static void Transpose(const double inElements[16], double outElements[16])
static double Determinant(const double elements[16])
void DeepCopy(const vtkMatrix4x4 *source)
Set the elements of the matrix to the same values as the elements of the given source matrix.
static vtkMatrix4x4 * New()
Construct a 4x4 identity matrix.
void DeepCopy(const double elements[16])
Non-static member function.
double GetElement(int i, int j) const
Returns the element i,j from the matrix.
double * MultiplyDoublePoint(const double in[4])
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static void Multiply4x4(const vtkMatrix4x4 *a, const vtkMatrix4x4 *b, vtkMatrix4x4 *c)
Multiplies matrices a and b and stores the result in c.
double Determinant(vtkMatrix4x4 *)
void MultiplyPoint(const double in[4], double out[4])
static void Adjoint(const double inElements[16], double outElements[16])
void MultiplyPoint(const float in[4], float out[4])
Multiply a homogeneous coordinate by this matrix, i.e.
void Adjoint(const vtkMatrix4x4 *in, vtkMatrix4x4 *out)
Compute adjoint of the matrix and put it into out.
void Identity()
Set equal to Identity matrix.
double Determinant()
Compute the determinant of the matrix and return it.
void SetElement(int i, int j, double value)
Sets the element i,j in the matrix.
static void DeepCopy(double destination[16], const vtkMatrix4x4 *source)
Set the elements of the given destination buffer to the same values as the elements of the given sour...
void Zero()
Set all of the elements to zero.
void Adjoint(vtkMatrix4x4 &in, vtkMatrix4x4 &out)
void Invert(vtkMatrix4x4 &in, vtkMatrix4x4 &out)
double Element[4][4]
The internal data is public for historical reasons. Do not use!
double Determinant(vtkMatrix4x4 &in)
static void DeepCopy(double destination[16], const double source[16])
Copies the given source buffer to the given destination buffer.
static void Invert(const double inElements[16], double outElements[16])
static void Invert(const vtkMatrix4x4 *in, vtkMatrix4x4 *out)
Matrix Inversion (adapted from Richard Carling in "Graphics Gems," Academic Press,...
float * MultiplyPoint(const float in[4])
For use in Java, Python or Tcl.
float * MultiplyFloatPoint(const float in[4])
static void Identity(double elements[16])
static void MultiplyPoint(const double elements[16], const double in[4], double out[4])
static void Zero(double elements[16])
void Transpose(vtkMatrix4x4 &in, vtkMatrix4x4 &out)
static void Transpose(const vtkMatrix4x4 *in, vtkMatrix4x4 *out)
Transpose the matrix and put it into out.
static void MultiplyPoint(const double elements[16], const float in[4], float out[4])
abstract base class for most VTK objects
virtual void Modified()
Update the modification time for this object.
void DeepCopy(vtkPistonReference *self, vtkPistonReference *other)
boost::graph_traits< vtkGraph * >::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)