VTK
vtkCompositeRGBAPass.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkCompositeRGBAPass.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
34#ifndef vtkCompositeRGBAPass_h
35#define vtkCompositeRGBAPass_h
36
37#include "vtkRenderingParallelModule.h" // For export macro
38#include "vtkRenderPass.h"
39
41
45class vtkPKdTree;
46
47class VTKRENDERINGPARALLEL_EXPORT vtkCompositeRGBAPass : public vtkRenderPass
48{
49public:
52 void PrintSelf(ostream& os, vtkIndent indent);
53
58 virtual void Render(const vtkRenderState *s);
59
66
68
73 vtkGetObjectMacro(Controller,vtkMultiProcessController);
74 virtual void SetController(vtkMultiProcessController *controller);
76
78
81 vtkGetObjectMacro(Kdtree,vtkPKdTree);
82 virtual void SetKdtree(vtkPKdTree *kdtree);
84
89
90 protected:
95
100
103
109
110 private:
111 vtkCompositeRGBAPass(const vtkCompositeRGBAPass&) VTK_DELETE_FUNCTION;
112 void operator=(const vtkCompositeRGBAPass&) VTK_DELETE_FUNCTION;
113};
114
115#endif
Blend RGBA buffers of processes.
bool IsSupported(vtkOpenGLRenderWindow *context)
Is the pass supported by the OpenGL context?
vtkMultiProcessController * Controller
virtual void SetController(vtkMultiProcessController *controller)
void ReleaseGraphicsResources(vtkWindow *w)
Release graphics resources and ask components to release their own resources.
virtual ~vtkCompositeRGBAPass()
Destructor.
vtkPixelBufferObject * PBO
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
vtkTextureObject * RootTexture
vtkTextureObject * RGBATexture
virtual void SetKdtree(vtkPKdTree *kdtree)
static vtkCompositeRGBAPass * New()
vtkCompositeRGBAPass()
Default constructor.
virtual void Render(const vtkRenderState *s)
Perform rendering according to a render state s.
a simple class to control print indentation
Definition: vtkIndent.h:40
Multiprocessing communication superclass.
OpenGL rendering window.
Build a k-d tree decomposition of a list of points.
Definition: vtkPKdTree.h:56
abstracts an OpenGL pixel buffer object.
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:59
Context in which a vtkRenderPass will render.
abstracts an OpenGL texture object.
window superclass for vtkRenderWindow
Definition: vtkWindow.h:35