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Public Types | Public Member Functions | Static Public Member Functions | List of all members
osgShadow::MinimalCullBoundsShadowMap::ViewData Struct Reference
Inheritance diagram for osgShadow::MinimalCullBoundsShadowMap::ViewData:
osgShadow::MinimalShadowMap::ViewData osgShadow::StandardShadowMap::ViewData osgShadow::ViewDependentShadowTechnique::ViewData osg::Referenced

Public Types

typedef std::vector< osgUtil::RenderLeaf * > RenderLeafList
 

Public Member Functions

virtual void init (ThisClass *st, osgUtil::CullVisitor *cv)
 
virtual void cullShadowReceivingScene ()
 
virtual void aimShadowCastingCamera (const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0))
 
- Public Member Functions inherited from osgShadow::MinimalShadowMap::ViewData
virtual void init (ThisClass *st, osgUtil::CullVisitor *cv)
 
virtual osg::BoundingBox computeShadowReceivingCoarseBounds ()
 
virtual void cullShadowReceivingScene ()
 
virtual void aimShadowCastingCamera (const osg::BoundingSphere &bounds, const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0))
 
virtual void aimShadowCastingCamera (const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0))
 
virtual void frameShadowCastingCamera (const osg::Camera *cameraMain, osg::Camera *cameraShadow, int pass=1)
 
void cutScenePolytope (const osg::Matrix &matrix, const osg::Matrix &inverse, const osg::BoundingBox &bb=osg::BoundingBox(-1,-1,-1, 1, 1, 1))
 
osg::BoundingBox computeScenePolytopeBounds ()
 
osg::BoundingBox computeScenePolytopeBounds (const osg::Matrix &m)
 
- Public Member Functions inherited from osgShadow::StandardShadowMap::ViewData
virtual void init (ThisClass *st, osgUtil::CullVisitor *cv)
 
virtual void cull ()
 
virtual void aimShadowCastingCamera (const osg::BoundingSphere &bounds, const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0))
 
virtual void cullShadowReceivingScene ()
 
virtual void cullShadowCastingScene ()
 
virtual void addShadowReceivingTexGen ()
 
virtual const osg::LightselectLight (osg::Vec4 &viewLightPos, osg::Vec3 &viewLightDir)
 
virtual void aimShadowCastingCamera (const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0))
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 
virtual void releaseGLObjects (osg::State *=0) const
 
- Public Member Functions inherited from osgShadow::ViewDependentShadowTechnique::ViewData
virtual const char * className () const
 
virtual void init (ViewDependentShadowTechnique *st, osgUtil::CullVisitor *cv)
 
virtual void cull ()
 
virtual void dirty (bool flag)
 
 ViewData ()
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Static Public Member Functions

static unsigned RemoveOldRenderLeaves (RenderLeafList &rllNew, RenderLeafList &rllOld)
 
static unsigned RemoveIgnoredRenderLeaves (RenderLeafList &rll)
 
static osg::BoundingBox ComputeRenderLeavesBounds (RenderLeafList &rll, osg::Matrix &projectionToWorld)
 
static osg::BoundingBox ComputeRenderLeavesBounds (RenderLeafList &rll, osg::Matrix &projectionToWorld, osg::Polytope &polytope)
 
static void GetRenderLeaves (osgUtil::RenderBin *rb, RenderLeafList &rll)
 
- Static Public Member Functions inherited from osgShadow::MinimalShadowMap::ViewData
static void trimProjection (osg::Matrixd &projection, osg::BoundingBox subrange, unsigned int trimMask=(1|2|4|8|16|32))
 
static void clampProjection (osg::Matrixd &projection, float n=0, float f=FLT_MAX)
 
static void extendProjection (osg::Matrixd &projection, osg::Viewport *viewport, const osg::Vec2 &margin)
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 

Additional Inherited Members

- Public Attributes inherited from osgShadow::MinimalShadowMap::ViewData
osg::Matrix_modellingSpaceToWorldPtr
 
float * _maxFarPlanePtr
 
float * _minLightMarginPtr
 
int _frameShadowCastingCameraPasses
 
ConvexPolyhedron _sceneReceivingShadowPolytope
 
std::vector< osg::Vec3d_sceneReceivingShadowPolytopePoints
 
osg::Matrixd _clampedProjection
 
- Public Attributes inherited from osgShadow::StandardShadowMap::ViewData
osg::ref_ptr< osg::Light > * _lightPtr
 
unsigned int * _baseTextureUnitPtr
 
unsigned int * _shadowTextureUnitPtr
 
osg::ref_ptr< osg::TexGen_texgen
 
osg::ref_ptr< osg::StateSet_stateset
 
- Public Attributes inherited from osgShadow::ViewDependentShadowTechnique::ViewData
OpenThreads::Mutex _mutex
 
bool _dirty
 
osg::observer_ptr< osgUtil::CullVisitor_cv
 
osg::observer_ptr< ViewDependentShadowTechnique_st
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Member Typedef Documentation

◆ RenderLeafList

Member Function Documentation

◆ aimShadowCastingCamera()

virtual void osgShadow::MinimalCullBoundsShadowMap::ViewData::aimShadowCastingCamera ( const osg::Light light,
const osg::Vec4 worldLightPos,
const osg::Vec3 worldLightDir,
const osg::Vec3 worldLightUp = osg::Vec3(0, 1, 0) 
)
virtual

◆ ComputeRenderLeavesBounds() [1/2]

static osg::BoundingBox osgShadow::MinimalCullBoundsShadowMap::ViewData::ComputeRenderLeavesBounds ( RenderLeafList rll,
osg::Matrix projectionToWorld 
)
static

◆ ComputeRenderLeavesBounds() [2/2]

static osg::BoundingBox osgShadow::MinimalCullBoundsShadowMap::ViewData::ComputeRenderLeavesBounds ( RenderLeafList rll,
osg::Matrix projectionToWorld,
osg::Polytope polytope 
)
static

◆ cullShadowReceivingScene()

virtual void osgShadow::MinimalCullBoundsShadowMap::ViewData::cullShadowReceivingScene ( )
virtual

◆ GetRenderLeaves()

static void osgShadow::MinimalCullBoundsShadowMap::ViewData::GetRenderLeaves ( osgUtil::RenderBin rb,
RenderLeafList rll 
)
static

◆ init()

virtual void osgShadow::MinimalCullBoundsShadowMap::ViewData::init ( ThisClass st,
osgUtil::CullVisitor cv 
)
virtual

◆ RemoveIgnoredRenderLeaves()

static unsigned osgShadow::MinimalCullBoundsShadowMap::ViewData::RemoveIgnoredRenderLeaves ( RenderLeafList rll)
static

◆ RemoveOldRenderLeaves()

static unsigned osgShadow::MinimalCullBoundsShadowMap::ViewData::RemoveOldRenderLeaves ( RenderLeafList rllNew,
RenderLeafList rllOld 
)
static

The documentation for this struct was generated from the following file: